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Cinematographically, the game is presented in a continuous shot, with no camera cuts or loading screens.
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It features an over-the-shoulder free camera, a departure from the previous installments, which featured a fixed cinematic camera (with the exception of 2007's two-dimensional side-scroller Betrayal). God of War is a third-person action-adventure video game. 5.3.2 God of War – The Official Novelization.A sequel titled God of War Ragnarök is scheduled for release in 2022 for the PlayStation 4 and PlayStation 5.
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A novelization was released in August 2018, followed by a prequel comic series published from November 2018 to February 2019. The game performed well commercially, selling over five million copies within a month of its release and over 19.5 million by August 2021, making it the best-selling PlayStation 4 game as well as the best-selling game in the series. Among other awards and nominations, God of War was awarded Game of the Year by numerous media outlets and award shows. It received a number of perfect review scores, tying it with the original God of War (2005) as the highest-rated game in the series, as well as one of the highest-rated PlayStation 4 games on the review aggregator Metacritic. Many reviewers felt it had successfully revitalized the series without losing the core identity of its predecessors. God of War received universal acclaim for its story, world design, art direction, music, graphics, combat system, and characters, in particular the dynamic between Kratos and Atreus. A separate short text-based game, A Call from the Wilds, was released in February 2018 and follows Atreus on his first adventure. The majority of the original game's development team worked on God of War and designed it to be accessible and grounded. The game also includes role-playing video game elements, and Kratos' son Atreus provides assistance in combat. God of War also uses an over-the-shoulder free camera, with the game in one shot, as opposed to the fixed cinematic camera of the previous entries. Along their journey, they come into conflict with monsters and gods of the Norse world.ĭescribed by creative director Cory Barlog as a reimagining of the franchise, a major gameplay change is that Kratos makes prominent use of a magical battle axe instead of his signature double-chained blades. Kratos keeps his troubled past a secret from Atreus, who is unaware of his divine nature. Following the death of Kratos' second wife, and Atreus' mother, they journey to fulfill her request that her ashes be spread at the highest peak of the nine realms.
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For the first time in the series, there are two protagonists: Kratos, the former Greek God of War who remains the only playable character, and his young son, Atreus. Unlike previous games, which were loosely based on Greek mythology, this installment is loosely inspired by Norse mythology, with the majority of it set in ancient Scandinavia in the realm of Midgard.

The game is the eighth installment in the God of War series, the eighth chronologically, and the sequel to 2010's God of War III.
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It was released worldwide on April 20, 2018, for the PlayStation 4 (PS4) with a Microsoft Windows version set to release on January 14, 2022. His movements are controlled by the d-pad and are largely contextual: if you need to push or pull a crate, open a chest, jump, climb hand-over-hand on a rope, scale a ladder or whatever, the d-pad gives you that ability when you need it.God of War is a 2018 action-adventure game developed by Santa Monica Studio and published by Sony Interactive Entertainment (SIE). Kratos thunders his way from left to right across 10 huge levels, solving the series' trademark puzzles and hacking away with sword and trademark blades-on-chains. Slated to hit this June for Verizon customers and in July for everyone else, God of War Betrayal looks for all the world like some great, gory, long-lost SNES or Genesis side-scroller. However, that may all be about to change with the release of God of War Betrayal, the first mobile game we've seen that actually had us pricing a new phone. Sure, we know there are probably a zillion more copies of Snake out there slithering around on cell phones than there are Gears of War spinning in 360s, but that doesn't mean Snake doesn't suck. The big problem with cell phone games is that they tend to be designed for non-gamers.
